Archive for the ‘XMPP’ category

Install Google Wave Federation Prototype Server

October 7th, 2009

Below are instructions on how to install the Google Wave Federation Prototype Server. I used Ubuntu 9.04 (Jaunty Jackalope) and ejabberd as the Jabber/XMPP instant messaging server.

Step 1: Install Java
Java is necessary because the Wave Federation Prototype Server is delivered as a Java application that talks XEP-0114.

First make sure your repositories are set to multiverse:

vi /etc/apt/sources.list

This is what my sources.list looks like.

deb http://archive.ubuntu.com/ubuntu/ jaunty main restricted universe
deb-src http://archive.ubuntu.com/ubuntu/ jaunty main restricted universe

deb http://archive.ubuntu.com/ubuntu/ jaunty-updates main restricted universe
deb-src http://archive.ubuntu.com/ubuntu/ jaunty-updates main restricted universe

deb http://security.ubuntu.com/ubuntu jaunty-security main restricted universe
deb-src http://security.ubuntu.com/ubuntu jaunty-security main restricted universe

deb http://us.archive.ubuntu.com/ubuntu/ jaunty main restricted multiverse
deb-src http://us.archive.ubuntu.com/ubuntu/ jaunty main restricted multiverse

Second update you repositories

sudo apt-get update

Third install Java:

sudo apt-get install sun-java6-jdk sun-java6-fonts

You will also need to install Ant to build the Wave server:

sudo apt-get install ant

Step 2: Install ejabberd

sudo apt-get install ejabberd

Step 3: Configure ejabberd

First make a copy of your configuration file

cp /etc/ejabberd/ejabberd.cfg /etc/ejabberd/bu-ejabberd.cfg

Second edit the configuration file

sudo vi /etc/ejabberd/ejabberd.cfg

These following settings are basic configurations to get your ejabberd server up and running.

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%% Options which are set by Debconf and managed by ucf

%% Admin user
{acl, admin, {user, “username”, “yourhostname.com”}}.

%% Hostname
{hosts, ["yourhostname.com"]}.

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

%%%% When a user registers, send a notification to
%% these Jabber accounts.
%%
{registration_watchers, ["username@yourhostname.com"]},

{access, register,[{deny, all}] }

Up to this point we just specified the host name and identified who will be the admin of this server. It is important to understand that no user has been create. We will do that later.

Stop and start ejabberd:

sudo /etc/init.d/ejabberd stop
sudo /etc/init.d/ejabberd start

Create your user, make it match the user you specified as your admin (or create more than one):

ejabberdctl register username yourhostname.com password

Create a self signed certificate for ejabberd:

When we installed ejabberd, it automatically created a certificate for us.
The problem is it used the common name of ejabberd. This is not a huge problem but for some XMPP clients it will complain and warn users about the common name mismatch.
To fix this, we need to make the common name match our domain name (For example www.example.com).
During the process of creating your certificate, it will ask you for a password and then it will ask you to set the subject name of the certificate (which will have the common mame). Make the password be whatever you want.

For the subject name, just make sure the common name matches your domain name. The following block of text is an example of what the certificate creation process will look like while you generate your subject name. The only piece that matters is the Common Name.

Country Name (2 letter code) [AU]:
State or Province Name (full name) [Some-State]:
Locality Name (eg, city) []:
Organization Name (eg, company) [Internet Widgits Pty Ltd]:
Organizational Unit Name (eg, section) []:
Common Name (eg, YOUR name) []: www.example.com
Email Address []:

Lets create your certificate:

sudo cp /etc/ejabberd/ejabberd.pem /etc/ejabberd/bu-ejabberd.pem
openssl req -new -x509 -newkey rsa:1024 -days 3650 -keyout privkey.pem -out server.pem
openssl rsa -in privkey.pem -out privkey.pem
cat privkey.pem >> server.pem
rm privkey.pem
sudo mv server.pem /etc/ejabberd/ejabberd.pem

Step 4: Install the Google Wave Federation Prototype Server:
First install Mercurial:
Mercurial
is a distributed version control system.

You can check and see if its already install by typing:

hg –version

If you need to install it just type:

sudo apt-get install mercurial

Second get the Google wave code:

hg clone https://wave-protocol.googlecode.com/hg/ wave-protocol

This command will add the Google Wave Federation Prototype Server source into a wave-protocol directory.

Third build the GWFPS using ant:
Move into the wave-protocol directory:

cd wave-protocol

Type the following command to build:

ant

Once the build is complete you should see all the .jar files you need in the dist directory.

Step 5: Configure ejabberd to reference the GWFPS

Add this to the listener section of your ejabberd.cfg file:

{8888, ejabberd_service, [{access, all}, {shaper_rule, fast},
{hosts, ["wave.yourhostname.com"],
[{password, "yourpassword"}]}
]}

Step 6: Start the wave (the ugly way)!
Make sure you edit the values of the arguments to match your settings:

java -jar dist/fedone-server-0.2.jar -client_frontend_hostname localhost –client_frontend_port 3456 –xmpp_component_name=wave –xmpp_server_hostname=yourhostname.com –xmpp_server_ip=127.0.0.1 –xmpp_server_port=8888 –xmpp_server_secret yourpassword –xmpp_server_ping=”" –certificate_domain=yourhostname.com –certificate_private_key=test/org/waveprotocol/wave/examples/fedone/crypto/test.key –certificate_files=test/org/waveprotocol/wave/examples/fedone/crypto/test.cert  –waveserver_disable_verification=true –waveserver_disable_signer_verification=true

Using your XMPP client you can do a service directory look up and see if the GWFPS is running (I used Psi):

Google_Wave_PSI

Step 7: Configure and run the server (the prettier way):
First copy the run-config.sh.example to run-config.sh found in your wave-protocol directory.

cd /etc/ejabberd/wave-protocol/
cp run-config.sh.example run-config.sh

Second configure this file using the values you passed in Step 6:

vi run-config.sh

Here is the run-config.sh file with the values that I edited marked in bold:

#!/bin/bash

# Configuration for the FedOne run scripts.
#
# Copy this file to run-config.sh and configure the variables there.
# Please see http://code.google.com/p/wave-protocol/wiki/Installation for
# instructions on how to configure the flags.
#

# Remove this line after configuring
#echo “You must configure the run-config.sh script” ; exit 1

### Variables common to the server, clients, and agents
###

# Domain name of the wave server
WAVE_SERVER_DOMAIN_NAME=yourservername.com

# Host name and port the wave server’s client frontend listens on
WAVE_SERVER_HOSTNAME=localhost
WAVE_SERVER_PORT=3456

# The version of FedOne, extracted from the build.properties file
FEDONE_VERSION=`grep ^fedone.version= build.properties | cut -f2 -d=`

### Server-specific variables
###

# These will probably need to be changed
XMPP_SERVER_SECRET=yourpassword
PRIVATE_KEY_FILENAME=test/org/waveprotocol/wave/examples/fedone/crypto/test.key
CERTIFICATE_FILENAME_LIST=test/org/waveprotocol/wave/examples/fedone/crypto/test.cert

# These should be okay to leave alone
CERTIFICATE_DOMAIN_NAME=$WAVE_SERVER_DOMAIN_NAME
XMPP_SERVER_HOSTNAME=$WAVE_SERVER_DOMAIN_NAME
XMPP_SERVER_PORT=5275

# Set XMPP_SERVER_IP to localhost if the XMPP and FedOne servers are
# running on the same host
XMPP_SERVER_IP=$XMPP_SERVER_HOSTNAME

# Set true to disable the verification of signed deltas
WAVESERVER_DISABLE_VERIFICATION=false

# Set true to disable the verification of signers (certificates)
WAVESERVER_DISABLE_SIGNER_VERIFICATION=true

Run the server from within the wave-protocol directory:

./run-server.sh

Open another terminal, run client from within the wave-protocol directory:

./run-client-console.sh yourusername

To see a really nice example of how you can play with the client make sure you check out the screen cast at dambalah.com. In his screencast Luc does an excellent job of showing us how to get the GWFPS up and running with OpenFire

Resources:
These are the resources and instructions I followed to write this entry:

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XMPP Part 2, Get your feet wet…

June 17th, 2009

On my last post I gave you a very basic introduction to XMPP. Now, since I know it was a big snoozer, lets get to the good stuff: the code. On this post you will find a simple Ruby script that lets you use an IM (Instant Messaging) client to update your Twitter account by leveraging XMPP and the XMPP4R gem.

Things you will need:


  • Jabber server
  • IM client
  • XMPP4R
  • Twitter account
  • Twitter gem

Jabber server
There are several Jabber servers that you can download and install for free. Two of the most common ones are Openfire and ejabbered.

Once you have the server installed please create two users. For the purpose of this tutorial one of these users will be a bot. I called mine localbot.

What is a bot?
A bot is just a account on the Jabber server that will be used to perform actions or services. It is not controlled by another human.

IM client:
I use iChat as my client, but again there are many other really good products out there that you can use. Take a look at Pidgin or Psi.

Once you have your IM client installed, please connect to the Jabber server with both of the user accounts you created during the server installation. Finally make sure you add each of the newly created accounts as as a contact for one and another.

Why do we have to make them buddies/contacts?
Simply put, if they are not contacts, they won’t be able to send each other messages. This prevents unauthorized users from sending spam.

XMPP4R:
As the XMPP4R team describe it,

“XMPP4R is an XMPP/Jabber library for Ruby. Its goal is to provide a complete framework to develop Jabber-related applications or scripts in Ruby.”

Their site has several different ways for installing this library. If you want to use RubyGems, simply type in your terminal:

gem install xmpp4r

Twitter:
Really? You don’t have a Twitter account? Go ahead get an account and add me!

Twitter gem:
To install with RubyGems type in your terminal:

gem install twitter

Just give me the code:


1        #!/bin/env ruby
2        require ‘rubygems’
3        require ‘xmpp4r’
4        require ‘twitter’
5
6        #Set to true of you want to see the logs
7        Jabber::debug = true
8
9        #Log into Jabber server with your bot
10        jid = Jabber::JID.new(”localbot@box.local/twitter”)
11        client = Jabber::Client.new(jid)
12        client.connect
13        client.auth(”password”)
14
15        #Announce your presence to your contacts
16        client.send(Jabber::Presence.new.set_status(”What you doing right now?”))
17
18        #Listen for incoming messages and process them
19        client.add_message_callback do |t|
20            puts “Got a message need to tweet it!”
21             httpauth = Twitter::HTTPAuth.new(’username’, ‘password’)
22            base = Twitter::Base.new(httpauth)
23            puts t.body.to_s
24            base.update(t.body)
25        end
26
27        Thread.stop

Wait, what? Explain the code:


Lets start at line 7. This line is simply asking if you want to print out the XMPP logs on the terminal. I have it set to true but you might want to set it to false since it can be overwhelming.

The next section to discuss includes lines 10 through 13. This is the code that will connect a user or account to the Jabber server. Line 10 is creating a JID which stands for JabberID. This JID is essentially the user’s identity on the network. In my script I am passing in localbot@box.local/twitter and as you can tell it looks very similar to an email address except for that /twitter section at the end. This is called the resource identifier and it is used to identify a specific connection by the user. Please replace my full JID with your own full JID. The resource identifier can be called anything.

The JID structure:
node @ domain / resource

Bare vs Full JID:
bare JID: localbot@box.local
full JID: localbot@box.local/twitter

Lines 11 and 12 create the connection with the Jabber server. At this point we should all take some time to thank the XMPP4R team for making our lives so simple. As to be expected, there is a lot more magic happening in the background. First of all, the XMPP4R library is negotiating an “always on” connection. This connection will allow for the negotiation and creation of the XML stream. You can image this stream as a XML document that just gets bigger as communication between the client and server goes back and forth. The XML stream, plus the always on connection are some of the reasons why XMPP communication is instant.

Lets look at this a different way:

1. First the connection is made.

XMPP connection

XMPP connection

2. The XML stream is negotiated and opened from the client to the server. Another stream is also created from the server to the client.

xmpp_open_streams

Once the negotiation is complete, the client and the server will only be exchanging a variation of XML stanzas. There are three main XML stanzas that are passed and these are, <message>, <presence> and <iq>.

xmpp_stanzas

On line 16 we send our first XML stanza. If you run the script, you will notice that the status of your bot will reflect whatever the string is that you are passing in the set_status method. In my case it says What you doing right now? This is the presence stanza.

Presence is the way we can tell our contacts about our availability on the network. At the start of this tutorial you were asked to manually subscribe each user to one and another. This was done so that each user could see each other’s presence. The process of authorizing users to see each other’s presence is called presence subscription.

Here is a sample of a presence stanza:

<presence xmlns=’jabber:client’>
<show>chat</show>
<status>What you doing right now?</status>
</presence>

You can pass different values in the show element to change your presence status:
1. away = Your are away.
2. chat = Ready to chat
3. dnd = Don’t bother
4. xa = Extended away
5. if you dont include a <show>, then it means you are available

Lines 19 to 25 sets a message call back. XMPP4R has several of these callback methods that essentially sit and wait for something to happen. In this case when the script is ran, a message callback is set. Now, if I send a message, or a XML stanza of type <message>, from my client to my localbot account, the add_message_callback will catch that message and process it. In this case it will use the Twitter library to update my Twitter status (Lines 21 – 24).

Sample from the logs of my message stanza:

<message from=’guille@box.local/K-TI’ type=’chat’ to=’localbot@box.local’>
<body>This is my message that I typed in from iChat</body>
</message>

Notice the type attribute. Message stanzas can have several different values:
chat = If for real time communication, as in a chat!
normal = This is more like an email. In this case a response is not necessarily expected.
groupchat = This is used in for chat room with many users.
headline = Headlines are used for notifications were a response is not expected.
error = When a problem occurs, the device that catches the error will return a error message to the device that sent the message.

The third of the XML stanzas is <iq> or Info/Query stanza. This is very similar to HTTP in that it gives us a way of performing request and response actions through XMPP. I will talk more about these stanzas in my next XMPP post.

Line 27, although not XMPP or XMPP4R related is important to this script. Without it, the script would just continue on to the next line and finish the script.

So there you go, a simple script that lets you send messages from your IM client to your Twitter account. Plus now you know the basics of XMPP and how the servers communicate.

Other resources:

1. XMPP: The Definitive Guide

2. NFJS, The Magazine – Check out Brian Sletten’s article titled XMPP for the People: Openfire and the Smack API

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XMPP, aahh push it!

May 19th, 2009

xmppI decided to look into XMPP after the last NFJS in Reston, VA. It was a lecture by Brian Sletten that made me realize how powerful this technology could be. Before the lecture my only knowledge of this protocol was that it has something to do with instant messaging. After the lecture I was excited and motivated to look deeper into this protocol. My goal with this post is to give you a general idea of what this protocol is and what it could be used for. As I experiment with different libraries, I will post code examples of how XMPP could be used on your web application.

What is XMPP?
XMPP stands for Extensible Messaging and Presence Protocol. The xmpp.org site defines it as “a set of open XML technologies for presence and real-time communication.” In other words, this is a technology that allows you to send XML from one place to another almost instantly.

How does it work?
As an architecture, XMPP is similar to email in that, not only do they both use a client-server structure, but also, all the different servers are connected to allow cross-domain communication. In essence, just like a user with a @mac address can send a email message to a @gmail account, so can the @gmail user send a XMPP message to a @mac account.

The big difference between email and XMPP is how the connected servers will communicate when a message is being sent. On an email system, the client will connect to the server which will then decide where to forward the message too. This message could be forwarded to multiple servers before it reaches it’s destination. On a XMPP architecture, the client will connect to the Jabber server which will connect directly to the recipient’s server and deliver the message.

To XMPP?
XMPP can be used for many different reasons. Of course we can use it for instant messaging, but what else? One use that seems to be gaining popularity is notifications. Most of the current applications are using RSS like, pull technologies, wasting bandwidth and server resources by having to go and check every so often for new messages (even when there aren’t any new messages to get pulled). Considering that XMPP is a push technology, notifications will be sent instantly when a new message is generated, there is no need to check for it.

Another great use for XMPP could be data transfer. A simple example of this would be an application that allows you to update your twitter account from your instant messaging client.

There are many other things that can be done including, monitoring systems, identifying the presence of users, and even controlling servers from our instant messaging client. In the end its up to our imagination.

Or NOT XMPP?
The biggest reason for not using XMPP is, if you need to guarantee that a user will see the message. With a XMPP architecture, if a recipient’s client application is not running, it is possible that the message will never get to him/her.

If you are interested in XMPP keep checking back as I will be posting tutorials with code examples. If you are still confused on the power of XMPP, check out Google Wave, its somewhat of a cool application :)

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